37 posts categorized "Electronic Art"

01/03/2013

Uncork Life's Symphony With Sound Bottle

Jun-fujiwara-bottle2

Walk down any street and you're likely to encounter a symphony of car horns, sidewalk chatter and the whir of traffic on wet asphalt. If you've ever wished you could bottle all that noise up and easily turn it into an audio remix, Jun Fujiwara's Re: Sound Bottle has got you covered.

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The Tokyo-based Tama Art University student's playful project is a recording device encased in a smoky bottle. Uncork it, record a sound and a flashing light lets you know it's been captured by the audio database. The recording software will create a remix that will playback every time the bottle is uncorked. Each time it's recorked, the Re: Sound Bottle resets and a new remix can be created. If you want to pause the remix, give the bottle a shake.

"I felt something missing in the habitual use of music reproduction media, so I thought to create an interactive music medium that changes," Fujiwara explained on his Vimeo page. "The sounds that are heard all the time every day carry infinite possibilities and help us reaffirm the enjoyment of music. I hope people can experience their own music."

BLOG: 'Print' Records Of Your Digital Music

The design won Fujiwara the Naoki Sakai Prize at the Mitsubishi Chemical Junior Design Awards last year. So far, Re: Sound Bottle only exists as a prototype, but there's talk of a Kickstarter campaign to get the device on the market.

via The Verge

Credit: Jun Fujiwara, Vimeo




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12/28/2012

Control This Roach Via Twitter

TwitterRoach3_Ransom-thumb-550xauto-108378

We've told you before about remote-controlled cockroaches being strapped with steering wheels so that the insects could help rescue earthquake victims. Now roaches are skittering into a more aesthetic venue -- the art gallery. As part of the "Life, in some form" exhibit by the Chicago Artists Coalition (CAC), Dallas-based artist Brittany Ransom debuted her Twitter-Remote-Controlled Cockroach.

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Similar to the RoboRoach, Ransom's device used a small electronic backpack that attached to the cockroach's antenna, enabling the insect to respond to stimulated left or right commands. Using Arduino hardware and custom-programmed software, Ransom was able to link the roach to Twitter. Visitors to the exhibit could send commands to the @TweetRoach account such as #TweetRoachLeft and #TweetRoachRight.

As her artist bio explains, Ransom likes to explore the "paradoxical bond between human, nature, its inhabitants and the co-evolution between the living and budding technological innovation while questioning these technologies."

Ransom told CNET that her project mirrors the digital overstimulation that many of us experience everyday. She also said she wanted to see if the cockroaches could eventually learn to adapt and ignore her system's signals.

BLOG: Virtual Tech Lets You Swap Bodies

"At what point does its intelligence and ability take over? How much does it take before we are all desensitized to overstimulation?" Ransom wrote in an email to CNET. "As we, as human beings, grow more cyborgian and interconnected through social media, this project helps us participate in discovering the answer."

via CNET Crave

Credit: Brittany Ransom




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12/19/2012

Sinful Robot: XXX Virtual Reality

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If news of the impending apocalypse has you bummed that you won't get to sow your wild oats at Yub-Yum, Amsterdam's android sex club of the future, here's something else you're going to miss out on: Sinful Robot. Hyped as the "world's most immersive virtual reality erotic encounter," Sinful Robot, created by a California startup of the same name, is being designed for the forthcoming Oculus Rift virtual reality headset.

In what I imagine to be a cross between the Batsignal and the Mudflap girl, Sinful Robot put out a call for 3D programmers, artists and animators on Reddit, also known as the Gotham of the Internet.

BLOG: Robot Prostitutes, the Future of Sex Tourism

Among a lascivious list of, ahem, open positions at Sinful Robot is a 3D character artist. Applicants should be engorged with "expert knowledge of creating realistic female models" and have the ability to create orgasmic "organic models." For those with expert knowledge on the male anatomy, it's not yet clear where you measure up.

Reddit user Illusionweaver69, who claims to be Sinful Robot's co-founder Jeroen Van den Bosch, is giddy about what Oculus Rift and the future holds.

"I have been waiting for many years for technology to become immersive enough so it [can] trick your brain to accept the virtual reality as reality, but the Rift does really do that," he wrote. "So now we can finally make an erotic adventure game that will actually be exciting!"

BLOG: Facebook More Tantalizing Than Sex

However, if the Earth does open up like a split piece of fruit on Friday, only to reveal a fiery chasm of magma and crumbling rock, here's a good soundtrack to usher in the end of days. "You Don't Know What's Going On," so take your best friend's hand, shrug, and leap into the great beyond.

via Gizmag

Credit: Sinful Robot

 



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09/11/2012

Make A Baby To This Music

Making_a_Baby

When it comes to the "indieness" of what makes indie-music so painstakingly avant-garde, Zack Galifianakis and Michael Showalter brilliantly sum up the debate with this fake interview in what amounts to a snake eating its own tail.

However, all lampooning aside, there are those musicians who are erasing barriers and they're anything but silent.

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For example, Luke Fischbeck of Lucky Dragons. He's redefining not only how music is made, but how we experience it. More importantly, his work poses the question: Who exactly is the musician? Furthermore, shattered is the notion that the performer and audience are separate entities.

Best representative of this concept is his piece "Making a Baby." Get your mind out of the gutter -- performances of the piece do not involve sex, but there is a lot of touching. Consider it artistic procreation that gives birth to a musical experience like no other.

Fischbeck uses a sound card that issues high-frequency carrier signals to cables that are strung out beyond the stage to the audience members who are encouraged to pick them up. Once they do, they cease to be the audience and become makers of the music. That's because, as people touch the leads of the cables, custom software detects fluctuations in the amplitude of the carrier signal, triggering an array of audio effects, samples, passage shifts, filter sweeps, lighting and/or animation, just to name a few.

Not only that, as members of what used to be known as the audience touch each other, the sounds shift even more. As Eliot Van Buskirk noted in a recent profile on Fischbeck in Wired, at one performance he witnessed "art kids and scenesters...touching each other, and ultimately writhing about on the ground."

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So, you can see why "Making a Baby" is a good title for this project, sheerly for its ability to provoke a bunch of art kids to thrash around like spawning salmon. I'll leave it to you bitter cycnics to make the joke about salmon dying after they spawn.

"All of these mythologies about 'crossing the proscenium' or 'breaking through the fourth wall' in performance -- it just becomes irrelevant," Fischbeck told Wired. "A performance or interaction is created equally from all sides at once, you know? Whether it's technology or interface setting the rules of the engagement, you also have everything that the user -- the person participating in it -- brings to it. It’s really a cooperation between equals."

At least this remedies the pandemic plague of most so-called indie-show audiences: the dreaded arms-crossed head nod while standing aloofly in place.

via Wired

credit: YouTube screen grab


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09/07/2012

Print Book Controls e-Book Webpage

Elektro

Polish designer Waldek Wegrzyn wanted to create a way to merge the Web with print books. He was inspired by El Lissitzky's text, "The topography of typography," which discusses the future of books as technology. In response, Wegrzyn created the Elektrobiblioteka.

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Blurring the lines between screen and page, the book is a volume companion to an e-book that's posted online. The physical book controls the webpage via embedded chips. When a page in the book is turned, the webpages online turn as well; tapping on graphics in the book allows readers to interact with them on screen. The book is currently in Polish, but a quick translation will allow just about anyone to read it online even without the device.

This isn't a commercial product, and the odds of it becoming one are slim. But, it's an interesting way to see how two mediums that seem to contradict each other could be combined to create something different. Check out the video below for a full demo.

 

 

via The Verge

Credit: Elektrobiblioteka




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07/28/2012

Get Touchy-Feely With Olympic Beatbox

CokeBeatbox

Friday night's elaborate opening ceremonies may have stolen the show as the London Summer Games officially kicked off, but another attraction also made its splashy Olympic debut.

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Coca-Cola's Beatbox of sound and light, a pavilion that responds to touch, opened yesterday to coincide with the opening ceremonies of the 33rd Olympiad.

Designed by Asif Khan and Pernilla Ohrstedt, the public installation combines experimental architecture and pioneering sound technology to create a multi-sensory experience.

Visitors are invited to get touchy-feely with the Coca-Cola Beatbox, as it's meant to be "played." Over 200 translucent, touch-sensitive air cushions make up the installation. Touching the sound-embedded architecture, allows visitors to create their own beat and remix sounds of the Olympic sports featured in Grammy award-winning producer and DJ Mark Ronson's Olympic anthem "Anywhere In The World."

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Recorded sounds include squeaking shoes, heart beats and arrows hitting targets. But the installation isn't just candy for the eye and ear. Visitors can even climb to the top of the pavilion by way of a 656 foot ramp. Its summit offers stunning views over Olympic Park. The ramp then descends into the core of the pavilion and features an interactive light installation by Jason Bruges.

"We have sought out some of the most innovative engineers in the UK to work with us to realise our vision -- a building with a beat" Ohrstedt explained about the project developed with structural engineers AKT II. "The Coca-Cola Beatbox is a sensory experience that fuses design, music, sport and architecture. It is something that people have never seen or heard before!"

via Inhabitat

Credit: Asif Khan and Pernilla Ohrstedt

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07/23/2012

This Bus Does Push-Ups!: Gotta-See Videos

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In honor of the 2012 London Olympic games, one artist is creating something completely new and iconic. Doing push-ups could be a training regimen, or a punishment, but you've never seen push-ups like these before. This bright red double-decker bus - one of the popular images of London - can do the biggest push-up you've ever seen. It may not look athletic, but with those beefy arms, it could do a lot more than carry commuters. via Digital Trends

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07/03/2012

A 3-D Display Made Of Bubbles

Colloidal display

The surface of a bubble is a beautiful display of light and movement. Now displays may be made of bubbles.

Created by a research team from three universities -- Carnegie Mellon, the University of Tokyo and University of Tsukuba -- the bubble displays could be used to make three-dimensional images and duplicate the "look" of textures more realistically than current flat screen technology.

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The bubble displays are made from a mixture of water, sugar, glycerin, soap, a surfactant and milk -- a combination known as a colloidal liquid.

The scientists used this odd-sounding brew because colloidal liquids make membranes strong enough that they don't pop like soap bubbles do. It's even possible to pass an object through them. Colloidal liquids also show the Tyndall Effect, which refers to the way that some wavelengths of light get scattered more than others, giving bubbles their opalescence.

To make the images, the researchers used ultrasonic sound waves, which change the perfectly smooth surface of the liquid membrane from transparent to reflective or opaque. The control is fine enough that one can change the properties of small parts of the membrane, and thus get an image.

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Using two membranes creates three-dimensional images, and moving the ultrasonic speaker can change the position of the image on the membrane. This kind of display might one day be used in big presentations, holographic displays for medical imaging or even on phones. The team plans to present its work at SIGGRAPH in August.

via Yoichi Ochiai Design Works

Credit: Yoichi Ochiai Design Works




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06/07/2012

'Social Machines': Check In For Free Beer

Social Cooler and Foursquare app

I've used Foursquare to check into everything from grocery stores to a launch complex, but until last Friday I had not employed that location-based service to check into a household object.

Arduino boardThat's when I stopped by the offices of iStrategyLabs, a Washington social-media marketing firm, opened the Foursquare app -- revised this morning to make it easier to get recommondations for nearby places -- and checked into iSL's "Social Cooler" instead of the company's Dupont Circle address. (Trivia: ABC News host George Stephanopolous lived there years ago, and his mail still sometimes shows up.)

And then I waited for the lid of this cooler, tricked out with a laser-cut version of iSL's logo, to open in response to my check-in. And waited. Technology demos are like that sometimes.

But maybe five minutes later, the check-in was picked up by an Amazon-hosted app monitoring Foursquare's servers, which in turn sent a command to the Arduino logic board in the cooler to run small servos to unlock and open the lid.

In earlier tests, the cooler had been stocked with cold beers; on Friday afternoon, it only contained LED-illuminated plastic ice cubes.

ANALYSIS: Don't Fear Foursquare

There's a long history of connecting everyday devices to the Internet. Online graybeards may recall such pioneering efforts as Cygnus Support's Christmas tree, which in 1993 allowed users to see which of its lights and musical bells were on or off, then, in later years, vote on the tree's illumination.

The ever-cheaper costs of connectivity and computing have since given rise to the concept of an "Internet of Things," in which crazy numbers of devices will gain their own access and ability to respond to other online gadgets.

With iSL's Social Machines project, however, the idea is to ensure that not just anybody online can interact with a gadget.

"About a year ago, we literally got bored with social media," said iSL chief executive Peter Corbett. Then they had a thought: "Can we take this action and turn it into an action in the physical world?" And, they thought, what if you also required friends to do something together to yield that action?

That last angle sets Social Machines apart from other ventures into Foursquare-to-physical-world interactvity, such as the interactive ad rigged by a German pet-food company last year to dispense samples when passerby checked into it.

So after hacking a cheap Coleman cooler to open after a check-in, the company got a contract with GE to set up a 72-year-old fridge to open briefly after 10 check-ins, then close until the next 10; it stocked the fridge with beer and set it up at the SXSW Interactive conference in Austin. The Social Cooler, in turn, debuted two weeks ago at an advertising event in New York after an investment of about $800 in materials and 50 person-hours of work.

WIDE ANGLE: Social Networking

Why go to all that trouble? Besides the enjoyment of a good hack, Corbett noted some consumer-use possibilities--maybe setting up a cat-food dispenser to respond via a Twitter direct message ("@PetersCatFood #Monday"), so you wouldn't have to install a separate app.

But the real reward is socially-aware advertising. "From a marketer's standpoint, you want people standing around and interacting with your brand," Corbett said. And the more people sucked in, the better: "You could have Lady Gaga pop out of a cake at halftime only if two million people checked in or tweeted."

Credit: Rob Pegoraro/Discovery




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05/18/2012

Draw Your Own Synthesizer, Dude

C81400

Hey knob-twister: So you're unloading the van for your first big show at Greenpoint's new secret club in that abandoned doll head factory, but something's missing. Dude, you forgot your synthesizer back at your practice space in Williamsburg and your songs are all but dead on arrival without those big synth washes. Dude, what are you going to do?

Draw one. That's right, draw one. C'mon, you can do it. Put your Oberlin bachelors degree of fine arts to some use.

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Now thanks to Carnegie Mellon student Billy Keyes who created SketchSynth anyone can sketch his or her own control panels using a webcam, a piece of paper and a marker.

"Once drawn, the controller sends Open Sound Control (OSC) messages to anything that can receive them; in this case, a simple synthesizer running in Pure Data," Keyes writes on his website. It’s a fun toy that also demonstrates the possibilities of adding digital interaction to sketched or otherwise non-digital interfaces."

The program is designed to recognize three basic symbols. Draw a circle an you've got a momentary button. Sketch a rectangle and you've got a toggle switch. If you want a slider control, simply draw a long line with shorter perpendicular lines at the end, kind of like a letter "H," only stretched out.

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"While the program is designed to recognize these symbols, it doesn’t reject all other marks," Keyes writes. "If you like, you can draw anything and see what it is interpreted as."

via Gizmodo

Credit: Billy Keyes




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