66 posts categorized "Computer Simulation"

12/27/2012

Virtual Tech Lets You Swap Bodies

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Google Street View already offers virtual tours of Rome, Paris and London. But imagine if virtual travelers could feel the sun beating down on their faces as they toured the Colosseum? Or could feel the burn in their quads as they walked up the Eiffel Tower? Or could smell the old tapestries hanging in Westminster Abbey?

BLOG: Sinful Robot: XXX Virtual Reality

If Ikei Laboratory has anything to say about it, that soon may be no stretch of the imagination. A part of the Tokyo Metropolitan University Graduate School of System Design, the lab is developing so-called "virtual body technology."

Revealed at the Digital Contents Expo 2012 in Tokyo, the system will engage all five senses and make users feel as if they're inhabiting another person's body, the designers say.

Ikei Laboratory's system includes a vibrating chair that leans back and forth, a 3-D monitor, headphones, a fan for odors and breezes and foot pedals that replicate the sensation of walking and running. How taste enters the picture remains unclear. Perhaps it's on the tip of their tongue?

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"The chair will move to provide directional and vestibular sensations," Professor Yasushi Ikei said in a promo video. "The legs will move to create a sense of actually walking or running and a sense of moving in parallel or up and down, or to create a sensation as if the feet are touching the ground. Extremely large vibrations are felt when you are running, so it is possible to create vibrations from the shins to the knees. When you walk in the city there are various scents and breezes, and these are also recreated."

It will be the next best thing to going there.

via Gizmag

Credit: YouTube screengrab




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12/19/2012

Sinful Robot: XXX Virtual Reality

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If news of the impending apocalypse has you bummed that you won't get to sow your wild oats at Yub-Yum, Amsterdam's android sex club of the future, here's something else you're going to miss out on: Sinful Robot. Hyped as the "world's most immersive virtual reality erotic encounter," Sinful Robot, created by a California startup of the same name, is being designed for the forthcoming Oculus Rift virtual reality headset.

In what I imagine to be a cross between the Batsignal and the Mudflap girl, Sinful Robot put out a call for 3D programmers, artists and animators on Reddit, also known as the Gotham of the Internet.

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Among a lascivious list of, ahem, open positions at Sinful Robot is a 3D character artist. Applicants should be engorged with "expert knowledge of creating realistic female models" and have the ability to create orgasmic "organic models." For those with expert knowledge on the male anatomy, it's not yet clear where you measure up.

Reddit user Illusionweaver69, who claims to be Sinful Robot's co-founder Jeroen Van den Bosch, is giddy about what Oculus Rift and the future holds.

"I have been waiting for many years for technology to become immersive enough so it [can] trick your brain to accept the virtual reality as reality, but the Rift does really do that," he wrote. "So now we can finally make an erotic adventure game that will actually be exciting!"

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However, if the Earth does open up like a split piece of fruit on Friday, only to reveal a fiery chasm of magma and crumbling rock, here's a good soundtrack to usher in the end of days. "You Don't Know What's Going On," so take your best friend's hand, shrug, and leap into the great beyond.

via Gizmag

Credit: Sinful Robot

 



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12/03/2012

Squirrels, Birds Teach Robots To Deceive

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Deception is something that people do all the time -- and it plays an important role in military strategy. Now some researchers are trying to figure out how to get robots to do it, by looking at the behavior of squirrels and birds.

At Georgia Tech, a team led by Ronald Arkin, a professor at the School of Interactive Computing, studied the literature on squirrels hiding their caches of acorns. Squirrels will hide their food in a certain place, but when they see other squirrels trying to steal from them, they attempt to fool the thieves by running to a false location.

Brain in a Dish Flies Plane

Ronald Arkin, a professor in Georgia Tech's School of Interactive Computing, and his Ph.D. student Jaeeun Shim, used that as a model for robot behavior. They programmed the robot into tricking a "predator" machine by doing what a squirrel does: showing the adversary a false location for an important resource.

The team also looked at how other animals -– in this case, a species of bird called an Arabian babbler –- drive off predators. Babblers will make an alarm call when they see a predator and other babblers will join the bird and make more calls. They then mob the predator, all the while flapping wings and making noise. The babblers don't ever actually fight the animal they want to drive off; they just make enough noise and flap around enough that attacking a babbler seems like it isn't worth it.

Arkin and and Ph.D. student Justin Davis found that the deception works when the group reaches a certain size -- essentially, when enough backup arrives to convince the adversary that it's best to back off. Davis modeled that behavior in software using a military scenario and found that it worked even if the group didn't have the firepower to confront the enemy directly.

Robo-Bee To Get Brain For Autonomous Flight

The military is interested in this because a robot that can fool an opponent is a valuable tool. It could lead an enemy down a false trail or make itself look more dangerous than it actually is.

The work is an extension of similar research Arkin started in 2009, developing a kind of 'ethical governor' for robots. In 2010 he worked with Alan Wagner to develop deception algorithms using a kind of hide-and-seek game.

If robots can fool other robots – or people – that does raise interesting ethical problems. When does fooling people become dangerous? How do you tell the robot when the right time to do that is? We won't be seeing anything like the Terminator anytime soon, but we already have drones, and the military has explored the use of autonomous supply vehicles. Human Rights Watch has expressed concern over robots that can make targeting decisions -- the ability to deceive would complicate that.

via Georgia Tech

Credit: Tetra Images/Corbis




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11/30/2012

Artificial Brain Mimics Human Abilities and Flaws

Content provided by Francie Diep, TechNewsDaily

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Spaun's mistakes, not its abilities, are what surprised its makers the most. Credit: Seamartini Graphics, Shutterstock

Spaun, a new software model of a human brain, is able to play simple pattern games, draw what it sees and do a little mental arithmetic. It powers everything it does with 2.5 million virtual neurons, compared with a human brain's 100 billion. But its mistakes, not its abilities, are what surprised its makers the most, said Chris Eliasmith, an engineer and neuroscientist at the University of Waterloo in Canada.

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Ask Spaun a question, and it hesitates a moment before answering, pausing for about as long as humans do. Give Spaun a list of numbers to memorize, and it falters when the list gets too long. And Spaun is better at remembering the numbers at the beginning and end of a list than at recalling numbers in the middle, just like people are.

"There are some fairly subtle details of human behavior that the model does capture," said Eliasmith, who led the development of Spaun, or the Semantic Pointer Architecture Unified Network. "It's definitely not on the same scale [as a human brain]," he told TechNewsdaily. "It gives a flavor of a lot of different things brains can do."

Eliasmith and his team of Waterloo neuroscientists say Spaun is the first model of a biological brain that performs tasks and has behaviors. Because it is able to do such a variety of things, Spaun could help scientists understand how humans do the same, Eliasmith said. In addition, other scientists could run simplified simulations of certain brain disorders or psychiatric drugs using Spaun, he said.

A Brain with Thought and Action

Researchers have made several brain models that are more powerful than Spaun. The Blue Brain model at the Ecole Polytechnique Fédérale de Lausanne in France has 1 million neurons. IBM's SyNAPSE project has 1 billion neurons. Those models aren't built to perform a variety of tasks, however, Eliasmith said.

Spaun is programmed to respond to eight types of requests, including copying what it sees, recognizing numbers written with different handwriting, answering questions about a series of numbers and finishing a pattern after seeing examples. 

Spaun's myriad skills could shed light on the flexible, variable human brain, which is able to use the same equipment to control typing, biking, driving, flying airplanes and countless other tasks, Eliasmith said. That knowledge, in turn, could help scientists add flexibility to robots or artificial intelligence, he said. Artificial intelligence now usually specializes in doing only one thing, such as tagging photos or playing chess. "It can't figure out to switch between those things," he said.

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In addition, artificial intelligence isn't built to mimic the cellular structure of human brains as closely as Spaun and other brain models do. Because Spaun runs more like a human brain, other researchers could use it to run health experiments that would be unethical in human study volunteers, Eliasmith said. He recently ran a test in which he killed off the neurons in a brain model at the same rate that neurons die in people as they age, to see how the dying off affected the model's performance on an intelligence test.

Such tests would have to be just first steps in a longer experiment, Eliasmith said. The human brain is so much more complex than models that there's a limit to how much models are able to tell researchers. As scientists continue to improve brain models, the models will become better proxies for health studies, he said.

Next Up: a Brain in Real Time

There's one major way Spaun differs from a human brain. It takes a lot of computing power to perform its little tasks. Spaun runs on a supercomputer at the University of Waterloo, and it takes the computer two hours to run just one second of a Spaun simulation, Eliasmith said.

So Eliasmith's next major step for improving Spaun is developing hardware that lets the model work in real time. He'll cooperate with researchers at the University of Manchester in the U.K. and hopes to have something ready in six months, he said.

In the far future, people may find Spaun's humanlike flaws deliberately built into robot assistants, Eliasmith said. "Those kinds of features are important in a way because if we're interacting with an agent and it has a kind of memory that we're familiar with, it'll more natural to interact with," he added.

Eliasmith and his colleagues published their latest paper about Spaun today (Nov. 29) in the journal Science.

You can follow TechNewsDaily staff writer Francie Diep on Twitter @franciediep. Follow TechNewsDaily on Twitter @TechNewsDaily, or on Facebook.


Copyright 2012 TechNewsDaily, a TechMediaNetwork company. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

11/07/2012

Statistician Scores One for the Geeks

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President Obama wasn't the only one who did a metaphorical mic drop last night. So did Nate Silver, the New York Times' statistical wizard behind the political analysis blog FiveThirtyEight.

In case you forgot, Silver's audacious predictions of an Obama victory caused quite a stir among political pundits in media both big and small. Last week, when most talking heads where predicting a neck-and-neck horse race between Obama and Romney, Silver predicted Obama had 74.6 percent chance of winning reelction. By Nov. 6, that number had risen to 90.9 percent.

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Naturally, Silver's mathematical model, an election simulator based on past elections, polling data and economic figures, didn't sit well with some of the pundits on the right claiming the race was too close to call.

Dylan Byers' POLITCO hit-piece called Silver a "one-term celebrity" and quoted Joe Scarborough, host of MSNBC's "Morning Joe," calling Silver an ideologue and "a joke." New York Times columnist David Brooks dismissed Silver's predictions as "not possible" and that they came from "silly land."

However, Dean Chambers of the right-wing blog Unskewed Polls wears the crown of King of the Silver-bashers. Chambers minced few words in his outright attack on the openly gay Silver, calling him a "thin and effeminate man with a soft-sounding voice" and of "average intelligence."

Despite facing an imminent swirlie as jock-bully pundits held him by the ankles over the toilet bowl, Silver stood his ground. He even challenged Scarborough to $2,000 bet to which Scarborough declined.

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Well, Silver got the last laugh when he correctly predicted the outcome in all 50 states. He said Obama would get 332 electoral votes, and assuming Obama holds his lead when Florida is done counting votes, that's exactly what the outcome was. Silver wasn't the only one throwing bull's-eyes last night. So too did Josh Putnam, Donna Brazile and Sam Wang. Slate has a nice graphic showing just how close or far off the pundits were.

However, the messianic media beast has spoken and Silver stands to be anointed, though something tells me that's already happened. The day before the election, FiveThirtyEight was responsible for 20 percent of visitors to the New York Times website. Google Silver's name and see if your computer doesn't catch on fire.

Regardless, score one for data-driving journalism and geeks everywhere.

 via Mashable

Credit: Images.com/Corbis

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11/01/2012

Humans Use Avatars To Talk To Rats

Rat following human avatar bot

In the film "Avatar," humans are linked to genetically engineered bodies so they can communicate more easily with the alien Na'vi. A group of computer scientists in the U.K. is making that a reality –- but with rats.

The team, based at University College London and the University of Barcelona, used a system of movement-tracking software, cameras and laptops, along with a virtual-reality headset. The set-up also included a rat in a pen.

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To interact with the rat, a person puts on the VR headset and sees a virtual room. A camera with tracking software picks up the user's movements and duplicates them in a virtual room. Meanwhile another camera looks at the rat. In the virtual room, the (human) user sees another person, which is the avatar of the rat.

As the rat moves, so does its avatar. The tracking software picks up both the movement of the rat around its pen and where its face is pointing and duplicates that in the virtual environment. So the human user sees a person running around the room, with his or her face pointing in the same direction as the rat's is.

As for the rat, it gets to interact with a robot that looks like a hockey puck. The robot has a bit of jam attached to it to entice the rat away from the walls of the pen. As the human moves around the room (both real and virtual), the robot duplicates the movement. The whole set up is structured as a game: get a point for convincing the rat to interact.

Mandayam Srinivasan, director of the Touch Lab at MIT, is one of the co-authors of the research, which was published in PLOS One. He told Discovery News that while the group was more focused on the technology and getting that to work, there were interesting questions about behavioral science that were explored.

Beamatron Turns Everything Into a Game

For instance, most users know they are interacting with a rat, even though it looks like a human in the virtual space. But what if you told them it was a human on the other end of the connection? Would that change their behavior?

Virtual reality like this can also give scientists studying animals in the wild a better tool for observing behavior. Usually, the only options are to mount a camera in a given spot, or strap one on to the animal in question. Radio tags can be used to track movement. But there hasn't been a good method for actually interacting. Srinivasan said it's even possible to envision using robotic insects.

Image: University College London

 




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10/08/2012

Disney Patents Augmented-Reality Food

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In the not-so-distant future, we'll be able to have our cake and eat it too. Disney recently outlined patent plans for augmented-reality cakes and other food products. This means the ability to watch interactive videos projected onto the icing just before guests dig in. Though Disney's plans are still on the drawing board, two methods are outlined for bringing this tech to life.

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The first involves a small projector incorporated into a cake topper equipped to store and display digital images across the cake's surface. Imagine a montage of photos or video clips from the birthday boy or girl's favorite Disney movie and you get the picture. Developers also suggest adding motion-tracking sensors so users could interact with the images. For example, users could wave a wand over the cake to make images of flowers bloom.

However, for an even more mind-blowing experience that may make you think twice about eating the cake, Disney plans to role out the big guns: a computer connected to an overhead projector with depth sensors and motion trackers.

The added equipment may make the birthday cake look more like a science experiment, but the added sensors allow for added interactive elements on cakes that don't have flat surfaces. Entire digital worlds could then be mapped over the cake's rugged surface where waterfalls, snow-capped mountains and flowing volcanoes could be brought to life. Anyone could manipulate the landscape by using certain props to trigger stimuli. For example, a tree placed onto a field could cause a digital forest to grow.

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Disney envisions the augmented reality tech turning the surface of cakes into digital coloring books or story books where narratives are advanced by remote-controlled figurines. The patent mostly describes concepts using cakes, but explains that the tech could be applied to almost any other food.

Augmented reality shepherd's pie, anyone?

via Gizmag




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10/02/2012

Robo-Bee To Get Brain for Autonomous Flight

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Autonomous robots can do reconnaissance for the military, fly in complex patterns and even explore other planets. But they aren't great at complex, open-ended problems. Military surveillance drones or NASA's Curiosity rover are both doing largely pre-programmed tasks.

Animals -- even insects -- are a lot smarter than robots, so scientists are constantly looking at ways of mimicking insect behaviors in robots. At the Universities of Sheffield and Sussex in the U.K., researchers are building a software model of a bee's brain.

Brain in a Dish Flies Plane

Called the "Green Brain," the software model will focus on how a bee sees and smells. With that, a robotic bee could be built that actually behaves like a real bee, rather than just flying on a pre-programmed path and carrying out instructions.

"The benefit of an autonomous model is clear when you have complex tasks you want to undertake," James Marshall, a computer scientist at the University of Sheffield who is leading the three-year project, told Discovery News.

If the programming works as the scientists hope, the robo-bee could do things like pinpoint the odor of a gas the way a bee looks for a certain flower. Ordinarily a robot could detect the gas and fly a pre-programmed pattern to find the source. But a bee doesn't have to be told to do that -- it learns from experience.

The brain simulations will use hardware from NVIDIA. Graphics processing unit accelerators, used in rendering complex three-dimensional images, will provide a lot of the computing power necessary to simulate a brain, even one as simple as a bee's. Marshall noted that once the program is complete, it will run on a large computer that transmits data to the flying robot, as it isn't yet possible to cram that much computing power into a small space.

Even a bee has a pretty sophisticated brain. So the problem of programming it will be broken up. The team will look at different functions of a bee's brain and simulate those and the interactions between them. Marshall said they hope that the bee behavior will emerge from that interaction.

The project is designed to shed light on how bees think and how artificial intelligence differs. Given that bees are vital to pollination of many crops, the recent stresses on bee populations are a big concern and any new knowledge about how bees navigate their environment would help. It might even be possible to make artificial pollinators. (It remains to be seen whether bees would complain about being replaced by robots).

Tiny Pop-Up Robots Combine Origami and Insects

The actual flying machine -- the artificial bee -- is being designed by a group at Harvard working on an actual robotic bee. Prior to that, though, the bee brain program will be tested in a more conventional remote controlled flyer. "We'll be using a rather expensive executive toy," Marshall said.

Beyond that, the robo-bee type brain could even be used in a search and rescue drone, or a smarter reconnaissance vehicle. "A human rescuer isn't specifying step by step how to find people," Marshall said. "With an AI robot you don't have to specify how to solve a problem."

Credit: Henrik Trygg/Corbis



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09/21/2012

Augmented Reality X-Ray Vision: Gotta-See Video

Gotta-see-videos

Augmented Reality (AR) is the overlaying of virtual information on the real world. It's currently used in cars and airplanes, but where most people will see AR is when watching a game from the National Football League -- think when they overlay virtual lines and images on the field. Though it's widely used, the technology has a long way to go before it can be used in the field of medicine.

This video explains the future of augmented reality in medical applications. The National Science Foundation, in partnership with Mississippi State University, are attempting to improve depth perception in augmented reality systems. Currently, the distance and size of an object is good enough for television, but not enough for a surgeon. The researchers are looking to make it like X-ray vision! This video explains the how and the why... via National Science Foundation

Want to recommend a video? Tweet it to @Discovery_News with the hashtag #GottaSeeVideos.

Don't miss today's Must-Read News Nuggets and you can watch Discovery Curiosity video here.



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09/12/2012

Find Out What Your Dreams Sound Like

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Have your ever wondered what your dreams would sound like if they were set to music?

Well, Hannu Toivonen has, so he went ahead and developed software that automatically composes synthetic music using data culled from a person's sleep and dream statistics. Toivonen, a professor of computer science at the University of Helsinki, worked together with Aurora Tulilaulu, a student who composed the program.

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"The software composes a unique piece based on the stages of sleep, movement, heart rate and breathing. It compresses a night’s sleep into a couple of minutes," Tulilaulu described in a university press release.

The project uses a Beddit sleep measurement sensor placed under one's mattress that measures and gathers data during sleep.

"Heartbeats and respiratory rhythm are extracted from the sensor's measurement signal, and the stages of sleep are deducted from them," said Joonas Paalasmaa, a post-graduate student who designed the sleep stage software for Beddit, a company that provides services in the field of sleep analysis.

According to the composition service's website, musicological principles such as melody, rhythm, tempo and arrangement and volume are inspired but not dictated by the sleep data. Essentially, the end result is a musical compression of eight hours of sleep into an original piece of music.

What's more is that, by signing up for this service, your musical dreamscapes can be shared with others on sleepmusicalization.net.

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Maybe it's because I didn't experience the visual templates, or perhaps because they're the soundtracks of other people's dreams, but listening to a handful of these submitted songs left me with a sense of incompletion, as if the piano-dominate music would be an inadequate representation of my dreams.

So, to best represent the musical see-saw upon my mind's nocturnal playground, I've chosen three songs (and videos) from my dream mix: Arthur Russell's "Love Is Overtaking Me" for those rambling, sun-refracted dreams of positivity, nature and exploration. On the other side of that coin is The Flaming Lips' "The Sparrow Looks Up At The Machine" for those nightmares of danger, exploitation and ski-masked kidnappers cutting the bottom your of toes with razor blades. And for a general dose of psychedelic, existential angst, Fiona Apple's "Every Single Night."

Sweet dreams, kids. And feel free to give us a listen to what songs are on your dream playlist in the comments below.

via PhysOrg

Credit: Images.com/Corbis

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